Generate 3D models, images, and animations for game and 3D workflows from any
MCP client — Claude Code, Cursor, Claude Desktop, Cline — with no HTTP glue. A thin
wrapper over the PicoBerry /v1 API, so you get PicoBerry's
multi-engine pipeline directly inside your agent. Several 3D and image engines
sit behind one API; call for the live set and each engine's cost.
Generated assets are drafts — useful for prototyping and iteration, and can be
reviewed or refined for your project.