svg-mcp
📖 Rendered documentation: docs.georgeharker.com/svg-mcp — with a gallery and cookbook.
Agenten stärken
Der eigene Befehl des Herausgebers. Kein PlugMCP-Endpunkt.
Host a copy with our keys and logs.
npx -y @geohar/[email protected]Claude Code hat keinen Installationslink für einen lokalen Befehl. Kopieren Sie den Befehl unten und führen Sie ihn in einem Terminal aus.
claude mcp add geohar-opencode-svg-mcp -- npx -y @geohar/opencode-svg-mcp@0.10.7In einem Terminal ausführen.
{ "mcpServers": { "geohar-opencode-svg-mcp": { "command": "npx", "args": [ "-y", "@geohar/[email protected]" ] } }}claude_desktop_config.json
Remote-URL oder ein Befehl auf Ihrem Rechner? Worin sich die beiden Installationen unterscheiden
Auf PlugMCP ausführen
A new server you create. It is not this listing's official endpoint. Use the publisher install when you want their URL and their credentials.
StartenVom Herausgeber
📖 Rendered documentation: docs.georgeharker.com/svg-mcp — with a gallery and cookbook.
OpenCode plugin: run the svg-mcp MCP server via sharedserver and register its endpoint with OpenCode. Stands down when a combiner already serves svg-mcp.
A FastMCP server that exposes structured, hierarchical SVG authoring to an LLM — all primitives, gradients/patterns, paths, text-on-path, embedded raster, reusable styles — built around an inkex-backed document model the AI can navigate, query, and manipulate as groups, layers, transforms, and masks, with a fast construct → render → see → iterate loop.
The logo above was authored entirely through these tools — see Usage.
See DESIGN.md for the full architecture and the
INKEX_PRIMITIVES.md catalog for the inkex → tool mapping.
Prerequisites — Python ≥ 3.12 and uv. Every path below runs svg-mcp through uv — standalone and the Claude Code plugin — so install it first if you don't have it:
curl -LsSf https://astral.sh/uv/install.sh | sh # macOS / Linux
# alternatives: brew install uv · pipx install uv · winget install astral-sh.uv (Windows)
Rendering happens in-process (the resvg engine ships
as the resvg-py dependency), so there's no separate renderer to install. Optionally, install
the resvg CLI for a small per-render speedup — used automatically when on PATH:
brew install resvg # OPTIONAL (macOS; or: cargo install resvg)
Linux build headers. On macOS the install is pure wheels. On Linux, two dependencies —
lxml and PyGObject (the latter pulled in by inkex) — sometimes have no matching
wheel for a recent interpreter and are compiled from source by pip, which needs C headers.
Install them up front (see System packages (Linux) for the full
per-library mapping and other distros). On Debian 13 (trixie) / Ubuntu:
sudo apt-get install build-essential python3-dev pkg-config \
libxml2-dev libxslt1-dev libglib2.0-dev \
libgirepository-2.0-dev gir1.2-girepository-2.0 libcairo2-dev
Install.
Recommended — no clone. Install svg-mcp into an environment you manage, so the entrypoint is stable and launches fast (no per-invocation dependency resolution):
uv tool install svg-mcp # isolated tool; `svg-mcp` on PATH
# into your own venv instead: uv pip install svg-mcp # (with that venv active)
# track main (pre-release): uv tool install "git+https://github.com/georgeharker/svg-mcp"
→ entrypoint: svg-mcp (absolute: which svg-mcp, usually ~/.local/bin/svg-mcp), or
/path/to/your/venv/bin/svg-mcp for the uv pip install case.
💡 Avoid
uvx svg-mcpas the MCP server command:uvxre-resolves dependencies on every launch — needless latency for a long-lived server. Install once (above) and point your client at the resulting entrypoint.
Pick one of two install layouts — this choice decides the path you point Claude at:
a) Project-local venv (self-contained). Creates ./.venv inside the repo and
installs svg-mcp editable into it — nothing touches your other environments:
uv sync # → ./.venv with svg-mcp + deps (from pyproject/uv.lock)
# equivalently, without uv.lock: uv venv && uv pip install -e .
→ entrypoint: ./.venv/bin/svg-mcp (absolute: $(pwd)/.venv/bin/svg-mcp).
b) Into your own existing venv. Activate the venv you want first, then install editable:
source /path/to/your/venv/bin/activate # or otherwise have VIRTUAL_ENV set
uv pip install -e . # or: pip install -e .
→ entrypoint: /path/to/your/venv/bin/svg-mcp.
⚠️
uv syncalways targets the project's./.venv, butuv pip install/pip installtarget whichever venv is currently active. If you already have one active, svg-mcp and its dependencies (fastmcp, inkex, fontTools, numpy, Pillow, …) get installed into it. Use option (a) — or an explicit fresh venv — unless you deliberately want it in an existing environment.
Connect a client. svg-mcp is a standard stdio MCP server — point your client at the
absolute entrypoint from step 2 (Claude can't resolve PATH). Which Claude surface you use
decides what you get: the inline PNG render works everywhere, but the interactive
show_widget widget (zoom · pan · backdrop · save) only renders on a chat surface — not
in Claude Code.
In Claude Code, show_widget shows the same PNG; for an interactive view there, use
start_preview — a loopback browser page.
Claude Code — the plugin is easiest (no wiring). Or add
the entrypoint explicitly, or commit a project-scoped .mcp.json:
claude mcp add svg-mcp -- "$(which svg-mcp)" # user scope
{ "mcpServers": { "svg-mcp": { "command": "/ABSOLUTE/PATH/TO/svg-mcp" } } } // .mcp.json at repo root
Claude Desktop (chat) — the surface that renders the interactive widget. Add svg-mcp to
claude_desktop_config.json (create it if missing) using the absolute entrypoint:
~/Library/Application Support/Claude/claude_desktop_config.json%APPDATA%\Claude\claude_desktop_config.json{ "mcpServers": { "svg-mcp": { "command": "/ABSOLUTE/PATH/TO/svg-mcp" } } }
Try it — ask Claude:
Use svg-mcp to make a 320×120 badge that says "hello" on a blue gradient, then show me the render.
Claude creates a document, adds the shapes and text, and calls render_document to show you
the image inline — then you iterate in plain language ("bigger text", "add a drop shadow",
"outline the text to paths"). See Usage for the conventions and a worked example.
The full inkex catalog is mapped through to 181 MCP tools (see
INKEX_PRIMITIVES.md), plus the theme system and the declarative
facade families (diagrams, charts, annotations), with ruff/mypy clean and the test suite green.
text_to_path): pure-Python glyph outlining (fontTools) — flattens tspans,
honors bold/italic/per-run fill, and walks text along a curve (<textPath>). list_fonts
enumerates installed families; measure_text returns a run's width/height from font metrics so
you can fit and center text without a render round-trip.add_variable_width_path): SVG has no native variable stroke-width,
so swelling/tapering lines — calligraphy, engraving, brushes, tapered arrows — are expanded into
a filled ribbon, with butt/round caps and optional cubic (Catmull-Rom) smoothing of both the
path and the width.add_/edit_ with a stored spec for re-editing: add_squircle (Apple's continuous-corner app
icon — rounded rect whose edges ease into the corner arc with cubic Béziers; smoothness 0–1),
add_rounded_polygon (the same idea generalized to N sides — soft-cornered triangle/pentagon/
hexagon/…), add_pill (stadium with fully rounded ends), and add_superellipse (the Lamé curve
|x/rx|^n+|y/ry|^n=1 — one continuous edge-less curve the exponent morphs from diamond → ellipse
→ squircle → rectangle).boolean — union/difference/intersection/exclusion): combine shapes with no new
dependency, realized via native clip/mask/compound-path constructs (e.g. an even-width icon bezel
is difference of an outer and inner squircle). Operands may be composite groups. Note: the result
is a render-time construct, not a re-editable merged path — true geometry-level booleans await an
engine (lib2geom).offset_path): parallel-curve / inset by a signed distance — concentric rings,
even-width bezels, glow outlines, stroke-outlining. A squircle/pill/rounded-polygon is offset
EXACTLY by regenerating its params (and stays a re-editable parametric shape); anything else uses
an analytic cubic-Bézier offset (adaptive Tiller-Hanson + round/miter/bevel joins) into a new
path — approximate, no self-intersection trimming (a large inward offset can fold over itself).add_rects/add_circles/add_lines/add_paths/
add_variable_width_paths): add many shapes in one call (one round-trip) — for procedural art,
hatching/engraving fields, and data viz.import_svg, inline or from a file) into a session document to render,
inspect, or edit.@name paint refs), linear/radial/mesh
gradients, patterns, markers, clip + mask, and filters (blur, drop-shadow,
color-matrix/overlay, blend, morphology, component-transfer, turbulence, displacement, plus a
raw filter-graph builder)..svg-mcp/themes/):
tokens as custom properties (resolved server-side; emitted CSS is var-free), namespaced
classes, per-theme variants (dark mode in ten lines), prose guidance returned to the
agent on load. Themes are a role-routed set (boxes from one theme, text from another);
nodes hook in automatically by category/primitive/role, and the precedence rule is one
sentence: if you typed it, it sticks; if the theme supplied it, it stays linked. See
docs/themes.md.add_diagram_node(kind, label) (theme picks
the shape, label sizes the box), id-parametric edges with side auto-selection, port fan-out
and rounded orthogonal routing, containers drawn behind their members, explicit reflow()
after moves, and layout_diagram (layered/tree/grid) for zero-coordinate authoring. See
docs/diagrams.md.add_diagram_graph) — hand it a whole {nodes, edges} graph, in the shape
code-graph/dependency exports already emit (from/to, extra keys ignored), and get boxes,
arrows and a layout in one call: self-edges dropped and counted, parallel edges merged with
their weights summed, unknown endpoints refused rather than invented. You say what the picture
is about — collapse groups, include/exclude globs, size_field scaling a box by area —
because no centrality score knows which nodes deserve one.layout_diagram reserves a lane per rank-spanning edge (dummy nodes in
the ranking) so long edges travel between the boxes instead of over them, routes sharing a
corridor fan apart instead of drawing on top of each other, and a label is scored onto the
cheapest segment long enough to hold it — charged for the boxes, routes and labels it would
land on. When the router's choice isn't yours, waypoints pins an edge's middle through every
later reflow and layout, and pinned keeps a node where you put it while the layout packs
the drawing around it.bar, line, donut, scatter, histogram,
sparkline, radar) with nice-number ticks and margins measured from the actual tick labels;
an axes= spec for pinned (and clipped) limits, tick counts or explicit ticks,
percent/currency/SI labels, gridlines, minor ticks, tick direction, rotated/inverted axes, a
zero spine, reference lines and log scales; plus waterfalls with a total bar, normalized
stacks, marker glyphs (open, markevery, bubbles by area), series bands, and step-mid lines.
edit_chart re-derives the picture from new data. Deliberately not a plotting library (no
density/KDE, secondary axes or colormaps — import_svg matplotlib output for that).add_legend() generated from what the document uses (swatches wear the
real theme classes), add_callout cards whose leader lines point at node ids and
survive reflow, add_table with measured columns, add_callout_card with kind-colored
accents.apply_* appends; replace=true starts fresh), each bounded by a size/falloff so the
interior fill stays intact: apply_drop_shadow, apply_inner_shadow, apply_outer_glow,
apply_inner_glow, apply_outline, apply_bevel, apply_gloss (glassy sheen on the lit edge),
apply_front_light (its inverse — lights the front body), apply_grain. get_filter describes
the ordered stack and edit_filter tweaks one effect's params by index — round-tripping through
the SVG (data-fx).current_context, describe_node, list_resources, outline, bbox,
computed style, transform/CTM, unit conversion, selectors (find/get_subtree), image
extraction; metadata (title/desc/RDF); guides & pages.resvg-py), or the CLI when present; the image is handed back directly as
base64 image content. Documents are also published as readable MCP resources
(svg://documents, svg://{id}/svg, svg://{id}/render) with change notifications.export_render): faithful raster (png/jpeg/webp via resvg) and true vector
(pdf/ps/eps via librsvg). cairo is intentionally avoided — it silently drops SVG filters (a drop
shadow renders blank), so it is not faithful to the document.Authored entirely through the svg-mcp tools and rendered via the server's resvg backend (
docs/architecture.svgis the live serialized source).
Three layers: an interface & contract tier (the FastMCP server, pydantic input schemas, and
per-session document stores), a document-operations tier (inkex-facing construction/edit,
read-only introspection, and the document model), and a rendering & output tier (pure-Python
typesetting, the render/export backends, and SVG serialization). See DESIGN.md
for the full layering rationale.
State what things are — kinds, roles, connections, data — and geometry and paint are
derived. Everything below was authored with zero coordinates inside the facades, styled by
the bundled default theme, and stays editable (edit_chart swaps the data and re-derives;
translate_node + reflow() re-routes; set_theme_variant("dark") reskins in one call).
And the same idea applied to a graph you already have: the self-portrait below is svg-mcp's own
module graph handed to add_diagram_graph in one call — a code-index export, seven collapse
groups, boxes scaled by symbol count, laid out and routed with no coordinates anywhere.
Guides: docs/themes.md (authoring a design language as CSS — tokens,
variants, residency, precedence) and docs/diagrams.md (diagram,
chart, and annotation facades). Regenerate the images with
examples/generate.py.
The repo doubles as a Claude Code plugin marketplace. The plugin
runs the published release with uvx, behind one warm server shared by every session
(via sharedserver) rather than a cold start per session. Your documents stay isolated
regardless: svg-mcp partitions state per MCP session, so each chat gets its own document
store exactly as separate processes did.
Prerequisites:
uvx) on PATH. If it's missing the plugin still
loads, but the server won't start — a SessionStart hook reports this with an install link.sharedserver already on
PATH, or $SHAREDSERVER_BIN, is used as-is and never silently replaced.lxml/PyGObject can build. macOS installs entirely from wheels./plugin marketplace add georgeharker/svg-mcp
/plugin install svg-mcp@svg-mcp
The first session pays a one-time resolve/build cost; later sessions attach to the warm server and start immediately.
The OpenCode counterpart lives in plugins/opencode
and behaves identically (same warm sharedserver-managed server, same
uvx svg-mcp@<version> pin, same combiner stand-down). Add it to your opencode.json:
{ "plugin": ["@geohar/opencode-svg-mcp@latest"] }
It registers svg-mcp as a type: "remote" MCP endpoint (:7731) and keeps one warm
server behind it. Full options (port, gracePeriod, dev, manage, …) are in the
plugin's README. The same MCP_COMBINER /
MCP_COMBINER_SERVES_SVG_MCP switch below applies — the OpenCode plugin honours it too.
Pi has no MCP of its own, so it needs pi-mcp-adapter
(pi install npm:pi-mcp-adapter) plus the @geohar/pi-svg-mcp extension in
plugins/pi. The extension runs the same warm
sharedserver-managed server (same uvx svg-mcp@<version> pin) and injects the
diagram-authoring directive on before_agent_start; point the adapter at svg-mcp with a
one-line mcp.json (plugins/pi/mcp.json.example).
Load the extension by symlink into ~/.pi/agent/extensions/, a local path under
settings.json extensions, or the published package under packages. Full options
(SVG_MCP_PORT / _VERSION / _DEV, PI_SVG_MCP_*) are in the plugin's
README. The same MCP_COMBINER /
MCP_COMBINER_SERVES_SVG_MCP stand-down applies — when combiner-served the extension
injects the directive only (no mcp.json needed; you register the combiner instead).
The plugin writes to your user-scope MCP config (claude mcp add|remove) rather than
declaring a server in its manifest — that is what lets one plugin serve both deployments.
If an aggregator such as mcp-companion
already proxies svg-mcp, registering a second copy would mount every tool twice. Set the
global switch once (e.g. in ~/.zshenv) and the plugin will not register:
export MCP_COMBINER=1 # a combiner serves my MCPs
export MCP_COMBINER_SERVES_SVG_MCP=0 # …except svg-mcp — override, wins over the global
It is a machine-wide toggle, not per-session: it must be set before Claude Code starts, and the registry it drives is global. Both directions converge — setting it removes our entry, unsetting it re-adds — but a change lands in the next session.
By default the plugin serves uvx svg-mcp@<plugin version> — the published release, pinned so
the marketplace version and the served code agree. To serve your own working tree instead:
export SVG_MCP_DEV=~/Development/svg-mcp # a checkout to run via `uv run --project`
export SVG_MCP_DEV=1 # or: the plugin's own bundled copy
SVG_MCP_PORT (default 7731) moves both the registered URL and the server's bind port.
pip install -e ".[dev]"
macOS installs entirely from wheels — nothing extra. On Linux, pip falls back to building a couple of dependencies from source whenever no wheel matches your interpreter (common on Debian 13 “trixie” and other recent/edge distros), and those builds need C headers and build tooling. Which library needs what:
Core install (everything except the optional cairo extra) on Debian/Ubuntu — verified on
Debian 13 (trixie):
sudo apt-get install build-essential python3-dev pkg-config \
libxml2-dev libxslt1-dev \
libglib2.0-dev libgirepository-2.0-dev gir1.2-girepository-2.0 \
libcairo2-dev
On trixie the GObject-introspection dev package is the new
libgirepository-2.0-dev(it pulls inlibglib2.0-dev); on older releases it islibgirepository1.0-dev. Likewise the XSLT headers arelibxslt1-dev(the barelibxslt-devname is only a virtual alias).
If you also install the cairo extra (pip install -e ".[cairo]"), add pango (cairo is
already in the core set above):
sudo apt-get install libpango1.0-dev libffi-dev
Equivalents on other distros (same libraries, distro-specific names):
# Fedora / RHEL
sudo dnf install gcc python3-devel pkgconf-pkg-config \
libxml2-devel libxslt-devel \
gobject-introspection-devel glib2-devel cairo-devel \
pango-devel libffi-devel # last line = cairo extra
# Arch
sudo pacman -S base-devel libxml2 libxslt gobject-introspection cairo \
pango libffi # pango/libffi = cairo extra
If pip instead finds wheels for every dependency on your platform/interpreter, none of the above is needed — the build-from-source fallback is the only thing that pulls these in.
Depends on the released PyPI inkex>=1.4.1. Note its API shape (verified against the
install): inkex.colors is a flat module, and there is no Image.embed_image() — raster
embedding is done manually (base64 data URI). All element classes plus bounding_box,
composed_transform, specified_style, and Transform @ composition are present.
resvg is a deterministic, cross-platform renderer with native text-on-path and broad filter
support and no system libs. It renders in-process via the bundled resvg-py binding
(same engine — verified pixel-identical to the CLI), so a bare install is self-contained with no
external binary.
If the resvg CLI is on PATH it's used automatically instead — marginally faster, entirely
optional:
brew install resvg # OPTIONAL (macOS; or: cargo install resvg)
Override the CLI path with SVG_MCP_RESVG_BINARY=/path/to/resvg, or force a backend with
SVG_MCP_RENDERER=resvg-py (in-process) / resvg-cli. Vector export (pdf/ps/eps) still needs
the librsvg rsvg-convert binary; raster output never does.
cairo extra — secondary vector/raster backend (PDF/PS/SVG out) via cairocffi + pango;
needs the cairo + pango system libs (macOS: Homebrew cairo + pango; Linux: see
System packages (Linux)). Stub today.--shell (no D-Bus on
macOS). Stub today.All settings are env vars prefixed SVG_MCP_ (or a .env file):
Transport, host, and port can also be set with CLI flags (which take precedence over the env
vars): svg-mcp --transport streamable-http --host 127.0.0.1 --port 7731.
The http /mcp endpoint is unauthenticated by default — fine on loopback, but open the
moment you bind beyond 127.0.0.1. Set SVG_MCP_AUTH_TOKEN and every request to /mcp
must present Authorization: Bearer <token>; a missing/wrong token gets a plain 401 (no
WWW-Authenticate, so standards clients don't drift into OAuth). Unset ⇒ open (unchanged);
/health stays open. When svg-mcp runs behind the
mcp-combiner, give the combiner the token in
this server's servers.json entry: {"auth": {"bearer": "${SVG_MCP_AUTH_TOKEN}"}}. (The gate
is inbound_auth.py, vendored byte-identical from the combiner.)
When svg-mcp runs standalone — its plugins register it directly with the client, no
combiner — setting SVG_MCP_AUTH_TOKEN in the environment you launch the client from is all
you need: each plugin presents the bearer automatically (since v0.7.1), gated on the token
(unset ⇒ no header, exactly as before):
claude mcp add … -H "Authorization: Bearer $SVG_MCP_AUTH_TOKEN". The hook runs with the full environment (unlike a
headersHelper, which Claude Code strips *TOKEN*-named vars from), so it bakes a static
header — no per-connection helper. It reconciles url+header on every start, so rotating or
unsetting the token converges without re-adding when nothing changed.Authorization header to its mcp entry./svg-mcp install-config to write a pi-mcp-adapter mcp.json entry wired with
auth:"bearer", bearerTokenEnv:"SVG_MCP_AUTH_TOKEN" (pi-mcp-adapter has no runtime hook).pytest # tests (resvg smoke test auto-skips if the binary is absent)
ruff check . # lint
mypy src # types (no Any / object — precise types only)
svg-mcp # FastMCP server over stdio (default)
svg-mcp --transport streamable-http --port 7731 # or streamable HTTP at 127.0.0.1:7731/mcp
# env vars work too: SVG_MCP_TRANSPORT=http SVG_MCP_PORT=7731 svg-mcp
A long-running HTTP server is handy for a shared/persistent endpoint a bridge can connect to (the server runs as a single process; each client connection gets its own isolated documents).
Rendering each step back into the chat costs tokens and, in a terminal, the model sees the image but you don't. The live preview solves both: a tiny loopback web page that mirrors the active document and auto-refreshes on every edit over Server-Sent Events — so you watch the drawing build in a browser while the model keeps working, with no render bytes spent on the conversation.
SVG_MCP_PREVIEW=1 to auto-start on boot./<token>/), so each chat gets its own isolated
preview even though they share one server and port — one chat's edits never appear in another's.The page just mirrors the read-only svg:// resources: GET /<token>/active/render
is the same render as the svg://{id}/render resource, refreshed by the same change signal.
show_widget)show_widget is the in-chat companion to the live preview: instead of a browser page, it renders
the active document inside the conversation as an interactive card — zoom, pan, backdrop,
refresh, and a jump to the full browser preview — on Claude surfaces that render MCP-Apps widgets
(Claude Desktop chat, claude.ai). The rendered PNG also rides in the tool result, so on surfaces
that don't render widgets (Claude Code, and the model's own render-and-see loop) you still get
the image inline — nothing is lost. To save a file, ask the model to export_render / export_svg
(a sandboxed widget can't trigger a browser download).
Reach for show_widget when you want a quick look in the chat with no browser, and for
start_preview when you want the always-on, auto-refreshing browser view (which
works on every surface). The widget is self-contained — the ext-apps
runtime is vendored inline (scripts/vendor_ext_apps.py regenerates it), so it needs no server and
no network.
Quickest sanity check (no LLM): render a sample poster to PNG.
.venv/bin/python scripts/demo.py # writes demo_output.png
Claude Code — install it as a plugin, or add the server explicitly:
claude mcp add svg-mcp -- /Users/geohar/Development/svg-mcp/.venv/bin/svg-mcp
Claude Desktop — add to claude_desktop_config.json:
{
"mcpServers": {
"svg-mcp": { "command": "/Users/geohar/Development/svg-mcp/.venv/bin/svg-mcp" }
}
}
MCP Inspector — interactively call tools and view rendered images in a browser:
uv run fastmcp dev src/svg_mcp/server.py:mcp
The model's loop is: create_document → add nodes / resources → render_document to see the
result inline → iterate → export_svg. The server's instructions describe the full workflow
and conventions; each tool carries its own description.
The tools are called by an LLM over MCP. The core loop is create → build → render-and-see → iterate → export. A minimal session (arguments shown as the JSON each tool receives):
create_document(width=320, height=120) # → {document_id:"doc1", active:true}
# define a reusable gradient, then paint with it by name (@name) or url(#id)
define_linear_gradient(x1=0, y1=0, x2=1, y2=0,
stops=[{offset:0, color:"#7dd3fc"}, {offset:1, color:"#1e3a8a"}], name="brand")
add_rect(x=0, y=0, width=320, height=120, rx=16, style={fill:"@brand"})
add_text(x=160, y=72, content="svg-mcp", name="title",
style={font_family:"Helvetica", font_size:"40px", font_weight:"bold",
text_anchor:"middle", fill:"#ffffff"})
apply_drop_shadow(target="title", dx=0, dy=2, blur=3, color="#000", opacity=0.4)
render_document(scale=2) # returns the rendered PNG inline — look, then adjust
export_svg() # final SVG source string
create_document returns a document_id and makes it active; you may
omit document_id on later calls to target it. Pass it explicitly to switch, or use
set_active_document. Call current_context() to re-anchor (active id, open docs, outline).target/parent/content arg takes a node's returned id
or the friendly name you gave it. Name things you'll revisit; reason via find(name=…)
and outline. A bare handle is an id, else an exact name — never a hierarchy query, so
a name containing / (graph imports name nodes src/ops/x.py) just works. Be explicit when you
must: id:x, name:x (verbatim, slashes and all), or path:ancestor/name for the
ancestor-chain query (each segment an id or name, gaps allowed) that disambiguates a duplicated
name; the prefix is stripped once, so any literal name is expressible (name:name:foo).
Names should be unique — a name matching several nodes is rejected (no silent guess), and
the error lists a handle per candidate. Each chat/connection has its own isolated set of
documents (current_context reports the session_id).reparent(target, above=<node>) / below=<node> instead of counting child indices.fill, stroke, stroke_width, opacity, plus typography
(font_family, font_size, font_weight, font_style, text_anchor). Colors accept hex /
rgb() / CSS names / none, or a paint reference url(#id) / @name to a defined
gradient or pattern.define_* returns an id you use as
a fill (url(#id)/@name) or attach via apply_* (clip/mask/marker/filter). Clip/mask/
symbol/pattern definitions move the listed content nodes into the resource, so build those
shapes first. list_resources() shows what's defined.translate_node, rotate_node (optional center), scale_node
(optional anchor), skew_node, or apply_transform("rotate(45 100 100)").add_text + add_text_run for multi-line/styled spans; add_text_on_path to flow
along a path. Judge text size with render_document (geometry queries are empty for live
text). text_to_path outlines text to glyph paths — font-independent, flattens tspans,
and walks <textPath> along its curve; list_fonts lists installable families.Open documents are also exposed as readable MCP resources, so a host can surface live state:
svg://documents (index + which is active), svg://{id}/svg (source), svg://{id}/render
(PNG). Mutations emit resources/updated notifications.
The header logo (logo.svg) was built with these tools — <mcp>svg</mcp> as a blue gradient
wordmark, an orange→white starfield clipped into the glyphs, the inner svg word under a
translucent white veil (so the <mcp> tags read as starry space and svg as frosted white), all
under one drop shadow — then text_to_path outlined the glyphs so the final file is
font-independent. scripts/demo.py shows a smaller end-to-end build you can run directly.
GPL-2.0-or-later. svg-mcp's document model is built on inkex
(the Inkscape extensions library), which is GPL-2.0-or-later — a strong copyleft license that
extends to works that import it. svg-mcp is therefore licensed under the GNU General Public License
v2 or later; see LICENSE.
OpenCode plugin: run the svg-mcp MCP server via sharedserver and register its endpoint with OpenCode. Stands down when a combiner already serves svg-mcp.
{ "mcpServers": { "geohar-opencode-svg-mcp": { "command": "npx", "args": [ "-y", "@geohar/[email protected]" ] } }}Tools
Noch keine Tool-Liste. Remote-Server erhalten eine nach dem ersten Health-Check.
FAQ
Kopieren Sie auf dieser Seite die stdio-Konfiguration für Cursor, Claude Desktop, Claude Code oder VS Code. Sie nutzt die Installation des Herausgebers, keinen PlugMCP-Proxy.
In diesem Eintrag ist keine erforderliche Umgebungsvariable aufgeführt.
@geohar/opencode Svg läuft lokal über stdio.
Zuletzt geprüft: 2026-11-15. OpenCode plugin: run the svg-mcp MCP server via sharedserver and register its endpoint with OpenCode. Stands down when a combiner already serves svg-mcp.
Then fully quit Claude Desktop (⌘Q on macOS — not just the window) and reopen so it
launches the server; confirm it under Settings → Developer. In a chat, ask Claude to draw
something and call show_widget — the render appears as an interactive card you can zoom, pan,
re-backdrop, refresh (↻), and open in the full browser preview (↗). To save a file, ask
Claude to export_render / export_svg (a sandboxed widget can't trigger downloads). (Claude
Desktop's "cowork"/agent mode is a Code-style surface and won't render the widget — use plain
chat.)
claude.ai / remote — run svg-mcp over HTTP and add it as a connector:
svg-mcp --transport streamable-http --host 127.0.0.1 --port 7731 # serves MCP at /mcp
claude.ai can't reach localhost, so expose it with a tunnel — e.g.
cloudflared tunnel --url http://127.0.0.1:7731 — and add the resulting public https://…/mcp
URL under Settings → Connectors.