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Home/Servers/Buzzr Sports Engine

Buzzr Sports Engine

by io.github.Buzzr-app

Local sports math, DFS settlement, bet analytics, and game-entertainment tools.

Power your agent

Add this server

The publisher's own command. Not a PlugMCP endpoint.

Local command
npx -y @buzzr/[email protected]
Provider
Claude Code
claude mcp add io.github.buzzr-app-dfs-engine -- npx -y @buzzr/[email protected]

Run in a terminal.

Claude Desktop
{
  "mcpServers": {
    "io.github.buzzr-app-dfs-engine": {
      "command": "npx",
      "args": [
        "-y",
        "@buzzr/[email protected]"
      ]
    }
  }
}

claude_desktop_config.json

Step-by-step: add this in Claude

Remote URL or a command on your machine? How the two installs differ

Run on PlugMCP

Host a copy with our keys and logs.

A new server you create. It is not this listing's official endpoint. Use the publisher install when you want their URL and their credentials.

Launch

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Local sports math, DFS settlement, bet analytics, and game-entertainment tools.

Buzzr Sports Engines

Pure-TypeScript, zero-dependency engines for sports betting and DFS apps β€” auditable pick'em settlement, sportsbook odds math, and transparent game-entertainment scoring. The three core engines are pure and perform no I/O; provider contracts inject data, while the CLI and MCP packages are thin boundary wrappers. Feed data in, get deterministic, explainable decisions out β€” with validation reports and audit trails, because settling money on if (points > line) is how disputes happen. The packages originated in Buzzr, a sports social app; the exact app integration snapshot is documented below.

The packages

PackageWhat it doesInstall
@buzzr/dfs-engineDFS settlement OS: book policies, grading, payouts, audit trails, batch settlementnpm i @buzzr/dfs-engine
@buzzr/bets-coreOdds math: no-vig fair lines, parlays, EV, Kelly staking, CLV, period analyticsnpm i @buzzr/bets-core
@buzzr/entertainment-engineTransparent buzz scoring, hybrid ML predictions, personalized game recommendationsnpm i @buzzr/entertainment-engine
@buzzr/mcpMCP server exposing the engines to AI agents (11 tools)npx -y @buzzr/[email protected]
@buzzr/dfs-cliGrade a DFS entry from JSON on the command linenpm i -g @buzzr/dfs-cli
@buzzr/dfs-reactSettlement β†’ UI view-models (React/Vue/Svelte/vanilla; no React dep)npm i @buzzr/dfs-react
@buzzr/dfs-testkitFixture builders + mock stat providers for testsnpm i -D @buzzr/dfs-testkit
@buzzr/dfs-provider-espnESPN-shaped stat provider contractnpm i @buzzr/dfs-provider-espn
@buzzr/dfs-provider-sportradarSportradar-shaped stat provider contractnpm i @buzzr/dfs-provider-sportradar
@buzzr/dfs-engine-test-vectorsEngine regression fixtures for the matching package versionnpm i -D @buzzr/dfs-engine-test-vectors

All packages are TypeScript-first with full .d.ts, Node >= 22, and MIT licensing. The core engines have zero external runtime dependencies and ship ESM + CJS; the CLI is ESM-only, and the MCP server necessarily depends on the official MCP SDK plus Zod.

Architecture

flowchart LR
    subgraph data["Your data layer"]
        ESPN["@buzzr/dfs-provider-espn"]
        SR["@buzzr/dfs-provider-sportradar"]
        Custom["custom StatProvider"]
    end

    subgraph core["Core engines (pure functions)"]
        Engine["@buzzr/dfs-engine<br/>policies Β· grading Β· payouts Β· audit"]
        Bets["@buzzr/bets-core<br/>odds Β· parlays Β· EV Β· Kelly Β· CLV"]
        Ent["@buzzr/entertainment-engine<br/>buzz scores Β· ML Β· recommendations"]
    end

    subgraph consumers["Consumers"]
        CLI["@buzzr/dfs-cli"]
        React["@buzzr/dfs-react"]
        MCP["@buzzr/mcp β†’ AI agents"]
        App["your app / Buzzr app"]
    end

    subgraph testing["Testing"]
        Testkit["@buzzr/dfs-testkit"]
        Vectors["@buzzr/dfs-engine-test-vectors"]
    end

    ESPN --> Engine
    SR --> Engine
    Custom --> Engine
    Engine --> CLI
    Engine --> React
    Engine --> MCP
    Bets --> MCP
    Ent --> MCP
    Engine --> App
    Bets --> App
    Ent --> App
    Testkit -.-> Engine
    Vectors -.-> Engine

Quick starts

Settle a DFS entry β€” @buzzr/dfs-engine

import { createDfsEngine, defineStatProvider } from '@buzzr/dfs-engine';

const provider = defineStatProvider({
  id: 'my-stats',
  getGameLog: ({ leg }) => fetchGameLogRows(leg.playerId, leg.gameDate),
});

const engine = createDfsEngine({ statProviders: [provider] });

const result = await engine.settleEntry(entry, { statProviderId: 'my-stats' });
// result.status, result.payout, result.legs[].actual, result.auditTrail, ...

// v5: settle a whole slate in one call with a shared, memoized stat cache
const batch = await engine.settleEntries(entries, { statProviderId: 'my-stats' });

Built-in operator-named policies are independent compatibility profiles, not official rules engines. PrizePicks is an experimental, partially verified profile; Underdog is experimental and unverified. The displayed lineup terms are authoritative. Custom books plug in via defineBookPolicy, and draft fixtures are not registered for settlement.

The test-vector package publishes engine regression fixtures for the matching engine version. They are not official operator conformance.

Price a bet β€” @buzzr/bets-core

import {
  americanOddsToImpliedProbability,
  calculateNoVigFairLine,
  calculateExpectedValue,
  calculateKellyStake,
} from '@buzzr/bets-core';

americanOddsToImpliedProbability(-120); // 0.545455

const fair = calculateNoVigFairLine({
  selected: { side: 'home', americanOdds: -120 },
  opposite: { side: 'away', americanOdds: 100 },
}); // vig removed β†’ fair probability for the selected side

const ev = calculateExpectedValue({ stake: 100, americanOdds: 120, winProbability: 0.5 });

const kelly = calculateKellyStake({ bankroll: 1000, americanOdds: 120, winProbability: 0.5 });
// kelly.recommendedStake β€” quarter-Kelly by default

v5 also ships parlay math (combineAmericanOdds, calculateParlayFairValue), closing-line value, and period analytics (calculateRollupByPeriod, calculateDrawdown, calculateStreaks).

Score a game β€” @buzzr/entertainment-engine

import { resolveBuzzScores, isMustWatch } from '@buzzr/entertainment-engine';

const scores = resolveBuzzScores(
  {
    league: 'NBA',
    status: 'final',
    entertainmentScore: 87,
    predictedEntertainmentScore: 74,
  },
  { upcomingLike: false },
);
// scores.entertainmentScore, scores.predictedEntertainmentScore,
// scores.source (which model won), scores.diagnostics (why)

isMustWatch(scores.entertainmentScore); // boolean against the must-watch threshold

v5 adds calibrated ML confidence, DST-safe primetime detection, search-heat and star-power features, and rankGamesForUser personalized recommendations.

Give it to your AI agent β€” @buzzr/mcp

Add to your MCP client config (Claude Desktop, Claude Code, Cursor, …):

{
  "mcpServers": {
    "buzzr": {
      "command": "npx",
      "args": ["-y", "@buzzr/[email protected]"]
    }
  }
}

The server exposes 11 tools for DFS validation and settlement, odds and bet-history math, and game scoring. It performs deterministic computation only; it does not fetch operator accounts, live odds, or box scores. See the MCP install, client configuration, tool catalog, and error contracts.

A downloadable MCPB built from the exact @buzzr/[email protected] npm artifact is published as the Buzzr Sports Engine on Smithery. Smithery distributes it as a local stdio MCPB, so the tools still run on your machine. It is not a hosted HTTP service. For a Codex install through Smithery:

npx -y [email protected] mcp add sarveshsea/buzzr-sports-engine --client codex

Use the direct version-pinned npm configuration above when you also need to pin the launcher rather than accept the Smithery-generated runner configuration.

Verified Buzzr app integration

The Buzzr mobile app’s release/ios-2.0.0 branch vendors @buzzr/bets-core, @buzzr/dfs-engine, and @buzzr/entertainment-engine as local 5.0.0 tarballs and imports all three. That verified snapshot is not automatically upgraded to the public 5.1.0 toolkit; an app update remains a separate, deliberate release task.

The live consumer is Buzzr Sports on the App Store.

Codex skill

The repository-owned Buzzr Sports Engine skill routes DFS, odds, history, and game-scoring work to the 11 MCP tools and records operator-safety limits.

npx skills add https://github.com/Buzzr-app/dfs-engine --skill buzzr-sports-engine

After installation, configure the local server with the MCP client instructions. Pin a reviewed published @buzzr/mcp version when repeatability matters.

Development

npm ci
npm run typecheck
npm test
npm run build

Release hardening

Before publishing or cutting a release, run:

npm run verify

verify runs typecheck, lint, formatting, tests, coverage, build, packed-package and real-client proofs, the repository skill proof, API docs, public-doc and local-link contracts, export and package smoke checks, release-workflow and MCP Registry metadata checks, and the high-severity dependency audit. CI additionally checks external links on Node 22.

Reporting bugs

Use the GitHub bug report template for package defects. Include the package version, Node version, book policy/play type, provider data shape, and a minimal reproduction.

For settlement correctness or security-sensitive issues, follow SECURITY.md so reports can be triaged before public disclosure.

Links

  • Generated API docs for all ten packages (TypeDoc)
  • Issues
  • AGENTS.md β€” how AI coding agents should use this repo
  • llms.txt β€” machine-readable package index
  • Architecture and data flow β€” package layers and execution paths
  • Security, privacy, and threat model β€” trust boundaries and controls
  • Versioning, compatibility, and support β€” SemVer, migrations, and app separation
  • All-package API index β€” supported roots for all ten packages
  • Buzzr Sports Engine skill β€” Codex workflow and safety contract
  • MCP configuration β€” install and client setup
  • Smithery distribution β€” local stdio MCPB for all 11 tools

License

MIT

How do I install Buzzr Sports Engine?
Copy the stdio config for Cursor, Claude Desktop, Claude Code, or VS Code on this page. It uses the publisher's install, not a PlugMCP proxy.
Does Buzzr Sports Engine need an API key?
No required environment variable is listed on this record.
What transport does Buzzr Sports Engine use?
Buzzr Sports Engine runs locally over stdio.
When was Buzzr Sports Engine last checked?
Last checked 2026-10-16. Local sports math, DFS settlement, bet analytics, and game-entertainment tools.

No tool list yet. Remote servers get one after the first health check.

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