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Home/Servers/Bind Alias

Bind Alias

I
by io.github.Prohect

MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing.

Power your agent

Add this server

The publisher's own command. Not a PlugMCP endpoint.

Local command
npx -y [email protected]
Provider
Claude Code
claude mcp add io.github.prohect-bind-alias-mcp -- npx -y [email protected]

Run in a terminal.

Claude Desktop
{
  "mcpServers": {
    "io.github.prohect-bind-alias-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ]
    }
  }
}

claude_desktop_config.json

Step-by-step: add this in Claude

Remote URL or a command on your machine? How the two installs differ

Run on PlugMCP

Host a copy with our keys and logs.

A new server you create. It is not this listing's official endpoint. Use the publisher install when you want their URL and their credentials.

Launch

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MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing.

BindAlias MCP

MCP bridge for the BindAlias Minecraft mod. Lets AI agents control Minecraft: query game state, take screenshots, execute aliases, manage recipes, read/write notes, and edit the per-save agent config.

Prerequisites

  • Minecraft with the BindAlias mod loaded
  • The mod's HTTP API enabled (listens on 127.0.0.1:25575 by default, with automatic port fallback)

Install in Zed

Add to your settings.json:

{
  "context_servers": {
    "bind-alias": {
      "command": {
        "path": "npx",
        "args": ["bind-alias-mcp"]
      }
    }
  }
}

Or with a local checkout:

{
  "context_servers": {
    "bind-alias": {
      "command": {
        "path": "node",
        "args": ["path/to/BindAlias-MCP/mcp_server.js"]
      }
    }
  }
}

Use --port N to match a non-default mod port:

"args": ["path/to/BindAlias-MCP/mcp_server.js", "--port", "25576"]

Zed spawns MCP servers at startup β€” reload Zed (zed-reload) after editing to pick up the new server.

Install via CLI

npx bind-alias-mcp
# or globally
npm install -g bind-alias-mcp

The server speaks MCP on stdio. Point any MCP client at it.

Tools

ToolWhat it does
getFullStateFull game state snapshot β€” screen, world, dimension, player pos/rot, health, hotbar, inventory, effects, nearby players, plus drained chat/mod/sound/recipe messages
getScreenshotTake a screenshot, return as base64 PNG with the standard state envelope
runAliasExecute a chain of aliases. Optional nap (client ticks) defers the response while the game keeps running.
defineAliasDefine a new alias at runtime (requires being in a world).
readCFGRead the per-save agent config (saves/<save>/bind-alias/agent.cfg). Requires being in a singleplayer world.
writeCFGOverwrite the per-save agent config and reload. Requires being in a singleplayer world.
readNotesRead a file from the per-save agent directory (saves/<save>/bind-alias/). Plain filenames only, no paths.
writeNotesWrite a file to the per-save agent directory. Plain filenames only, no paths.
listRecipesList unlocked recipes (diff or by query). Only works with a recipe-book screen open (inventory, crafting table, furnace, …).

The tool descriptions only cover the wire protocol β€” see the mod docs and the system prompt patch for the full alias reference.

Agent system prompt patch

The tool descriptions this server advertises only cover the wire protocol β€” the fixed facts the tools themselves must know. The gameplay knowledge (the full alias catalog, screens, variables, per-world cfg semantics) changes with the mod and your world, so it lives separately in a flexible patch:

  • PATCH TO YOUR PROJECT RULE.md β€” paste this into your agent's system prompt / project rules (e.g. Zed's AGENTS.md) to teach it how to drive the game.

Related

  • BindAlias mod β€” the Minecraft mod this server bridges to
  • MCP Registry β€” registered as io.github.Prohect/bind-alias-mcp
How do I install Bind Alias?
Copy the stdio config for Cursor, Claude Desktop, Claude Code, or VS Code on this page. It uses the publisher's install, not a PlugMCP proxy.
Does Bind Alias need an API key?
No required environment variable is listed on this record.
What transport does Bind Alias use?
Bind Alias runs locally over stdio.
When was Bind Alias last checked?
Last checked 2026-10-16. MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing.

No tool list yet. Remote servers get one after the first health check.

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