- name
- design
- description
- Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, typography, and design-system rules that keep apps cheap to restyle. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
- allowed-tools
- [Read, Write, Edit, Glob, Grep, AskUserQuestion]
- last_verified
- 2026-07-18
- review_by
- 2027-06-22
- os_version
- iOS 27 / macOS 27
Design Skills
Skills for implementing Apple's modern design systems across platforms.
When This Skill Activates
Use this skill when the user:
- Asks about Liquid Glass design
- Wants to implement modern Apple UI effects
- Needs guidance on visual design patterns
- Asks about materials, transparency, or blur effects
- Wants to create fluid animations
- Asks about spring, bounce, or snappy animations
- Wants PhaseAnimator or KeyframeAnimator help
- Needs view transitions, matched geometry, or hero transitions
- Wants SF Symbol effects (bounce, pulse, wiggle, breathe)
- Asks about animation completions or withAnimation
- Says the app feels flat or wants juice/game feel (celebrations, haptics, sound effects)
- Wants a feedback audit — do events reach the user on the right channels?
- Needs UX structure help: navigation clarity, discoverability, information architecture
- Is writing or reviewing interface copy, alerts, or feature names
- Asks about SF Symbols usage/authoring, fonts, Dynamic Type, or type hierarchy
- Sets up design tokens / text styles / shared components, adopts a designer's system, or is preparing for a redesign
Available Skills
liquid-glass/
Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+.
- SwiftUI
.glassEffect()API - AppKit
NSGlassEffectView - GlassEffectContainer patterns
- Morphing transitions
- Interactive effects
- Button styles
animation-patterns/
SwiftUI animation patterns for iOS 13–18+.
- Spring configurations (3 API generations)
- PhaseAnimator and KeyframeAnimator (iOS 17+)