Aseprite MCP Pro
AI-powered pixel art creation with Aseprite via the Model Context Protocol.
96 tools for complete control over sprites, layers, animations, palettes, and export — with built-in Godot Engine integration.
What is Aseprite MCP Pro?
Aseprite MCP Pro connects AI assistants (Claude, etc.) directly to your running Aseprite editor. The AI can create sprites, draw pixel art, manage animations, manipulate palettes, and export for game engines — all through natural language.
Tool Categories
Architecture
AI Client (Claude Code, etc.)
↕ stdio / MCP Protocol
Node.js MCP Server
↕ WebSocket
Aseprite Lua Extension (this repo)
↕ Aseprite Scripting API
Aseprite Editor
Installation
Free Version (Extension Only)
This repository contains the Aseprite Lua extension. To use it, you need the MCP server component.
- Download or clone this repository
- Copy the
extension/folder to your Aseprite extensions directory:- Windows:
%APPDATA%\Aseprite\extensions\aseprite-mcp-pro\ - macOS:
~/Library/Application Support/Aseprite/extensions/aseprite-mcp-pro/ - Linux:
~/.config/aseprite/extensions/aseprite-mcp-pro/
- Windows:
- Restart Aseprite
Full Version (Extension + Server)
Get the complete package with the MCP server at:
Buy Me a Coffee (coming soon)
Godot Integration
Works alongside Godot MCP Pro for a complete AI-driven game art pipeline:
- Create & animate sprites in Aseprite via AI
- Auto-export sprite sheets +
.tresSpriteFrames resources - Import directly into your Godot project
Related Projects
- Godot MCP Pro — AI-powered Godot development (163 tools)
- Tiled MCP Pro — AI-powered tile map editing (122 tools)
License
MIT